This version had a few new usability additions, such as the possibility to exit previously "stuck" windows by only using the mouse but broke support for the Gravis Ultrasound card. ![]() A newer version 2.09 was under test as closed beta and became available to the public by Andreas Viklund's website in 1999. ![]() The last stable release of FastTracker 2 was version 2.08, released in August 1997. In November 1994, FastTracker 2 was released to the public, with support for the Gravis Ultrasound sound card. ![]() Through 1994, the musicians in Triton released some songs in a new multichannel "XM" format, accompanied by a pre-release, standalone player. The whole editor was a single 43 KiB DOS executable. It was only compatible with Creative Labs' SoundBlaster series of sound cards, which were most popular on the PC at that time. This tracker was able to load and save standard four channel MOD files, as well as extended MOD files with six or eight channels (identical to standard MOD files, aside from the extra channel data and ID markers "6CHN" or "8CHN"). The source code of FastTracker 2 is written in Pascal using Borland Pascal 7 and TASM. H" Huss and Magnus "Vogue" Högdahl, two members of the demogroup Triton (who later founded Starbreeze Studios) which set about releasing their own tracker after breaking into the scene in 1992 and winning several demo competitions. for recording it's good to have a buffer size about 256 or 512 but for editing, mixing, mastering probably you need more buffer sizes.FastTracker 2 (also referred to as FastTracker II) is a music tracker created by Fredrik "Mr. and some sound cards have direct inputs (ignore latency feature).īut for now if you are using a typical sound hardware and don't have buffer size option in audio interface settings in Reaper, you should download ASIO4ALL and change your audio device in Reaper to ASIO4ALL and control your buffer size from there (lower size = lower latency = higher CPU and memory usage). Professional sound cards have a latency or buffer size settings for their inputs. Your CPU and RAM power is a part of your work, another part is ::: which sound card or interface you are using? I think it should be an output sound setting problem in guitar rig, if you are creating an stereo track in Reaper try to create a mono audio track there and your problem should be fixed. Any help would be much appreciated.Īlso while I am at it, does anyone know how to solve the latency issue? Is it possible to reduce the latency so that it is barely noticeable? I have a fairly powerful machine, 8 Gig ram, I7 processor, but I am getting an annoying delay when I turn on monitoring mode?Īny suggestions on good methods to fix latency issues?Įdit 2: My temporary fix to the latency issue, is to load up guitar rig outside of reaper, and turn off recording mode in reaper. I have tried looking through the audio options but nothing I have tried so far has fixed this. I have tried the other built in reaper sound effects and they all work fine. ![]() This only happens with the guitar rig integration. When I use guitar Rig on its own, I have no problem, it sounds great, however when I integrate guitar rig into reaper, and turn on record monitoring, I only hear the sound through the right headphone. When I record a piece, and play it back, same problem, only comes through the one headphone However I am having an issue with sound only playing through the right on my headphones. I am looking to try and record some music using Guitar rig + reaper.
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